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GL3 Shaders | Part 07 - Per-Object Outline Effect (Amazing Max Stuff) View | |
GL3 Shaders | Phong Lighting - 06: Moving the Calculation from the Vertex to the Fragment Shader (Amazing Max Stuff) View | |
GL3 Shaders Tutorials | Phong Lighting - Part 05: Using Textures inside Shaders + Flat Shading (Amazing Max Stuff) View | |
Making a game Ep. 5: Characters, Animations, Outline Effect (Bartosz KamiĆski) View | |
8. How to add a border/outline to a shape in GLSL Part 1 - Shader Course (Richard Oliver Bray) View | |
Oh! No More Object Highlighting in OpenGL (Changjie GUAN) View | |
How to use the Emission input in [ jit.gl.material ] (Amazing Max Stuff) View | |
OpenGL in Max - Shaders // Part 2 (Amazing Max Stuff) View | |
JIT.GEN - 03 - Coordinates / Samplers (Amazing Max Stuff) View | |
OpenGL in Max 07 - Waves Motion with jit.gl.multiple e JIT.GEN (Amazing Max Stuff) View |